Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Lobby/HandlerLobbyCreateCsReq.cs
2024-11-30 18:38:18 +08:00

20 lines
731 B
C#

using EggLink.DanhengServer.GameServer.Game.MatchThree;
using EggLink.DanhengServer.GameServer.Server.Packet.Send.Lobby;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Lobby;
[Opcode(CmdIds.LobbyCreateCsReq)]
public class HandlerLobbyCreateCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = LobbyCreateCsReq.Parser.ParseFrom(data);
var player = connection.Player!;
var room = await MatchThreeService.CreateRoom(player, (int)req.LobbyExtraInfo.GameBirdInfo.BirdId);
await connection.SendPacket(new PacketLobbyCreateScRsp(room));
}
}