Files
DanhengServer-OpenSource/Common/Data/Excel/RaidConfigExcel.cs

33 lines
848 B
C#

using EggLink.DanhengServer.Enums.Scene;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
namespace EggLink.DanhengServer.Data.Excel;
[ResourceEntity("RaidConfig.json")]
public class RaidConfigExcel : ExcelResource
{
public int RaidID { get; set; }
public int HardLevel { get; set; }
public int FinishEntranceID { get; set; }
[JsonConverter(typeof(StringEnumConverter))]
public RaidTeamTypeEnum TeamType { get; set; }
public List<int> TrialAvatarList { get; set; } = [];
public List<int> MainMissionIDList { get; set; } = [];
public bool LockCaptain { get; set; }
public int LockCaptainAvatarID { get; set; }
public override int GetId()
{
return RaidID * 100 + HardLevel;
}
public override void Loaded()
{
GameData.RaidConfigData.Add(GetId(), this);
}
}