Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/TrainParty/HandlerTrainPartyBuildDiyCsReq.cs
2024-11-03 14:14:49 +08:00

18 lines
720 B
C#

using EggLink.DanhengServer.GameServer.Server.Packet.Send.TrainParty;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.TrainParty;
[Opcode(CmdIds.TrainPartyBuildDiyCsReq)]
public class HandlerTrainPartyBuildDiyCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = TrainPartyBuildDiyCsReq.Parser.ParseFrom(data);
var player = connection.Player!;
var area = player.TrainPartyManager!.SetDynamicId((int)req.AreaId, (int)req.DiceSlotId, (int)req.DiyDynamicId);
await player.SendPacket(new PacketTrainPartyBuildDiyScRsp(area));
}
}