Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Rogue/HandlerRogueNpcDisappearCsReq.cs

23 lines
780 B
C#

using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Rogue;
[Opcode(CmdIds.RogueNpcDisappearCsReq)]
public class HandlerRogueNpcDisappearCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = RogueNpcDisappearCsReq.Parser.ParseFrom(data);
if (connection.Player!.RogueManager?.GetRogueInstance() == null)
{
await connection.SendPacket(CmdIds.RogueNpcDisappearScRsp);
return;
}
await connection.Player!.RogueManager!.GetRogueInstance()!.HandleNpcDisappear((int)req.DisappearNpcEntityId);
await connection.SendPacket(CmdIds.RogueNpcDisappearScRsp);
}
}