Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Quest/HandlerFinishQuestCsReq.cs

16 lines
627 B
C#

using EggLink.DanhengServer.GameServer.Server.Packet.Send.Quest;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Quest;
[Opcode(CmdIds.FinishQuestCsReq)]
public class HandlerFinishQuestCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = FinishQuestCsReq.Parser.ParseFrom(data);
var retCode = await connection.Player!.QuestManager!.FinishQuestByClient((int)req.QuestId);
await connection.SendPacket(new PacketFinishQuestScRsp(retCode));
}
}