mirror of
https://github.com/EggLinks/DanhengServer-OpenSource.git
synced 2026-01-03 04:36:03 +08:00
29 lines
1.0 KiB
C#
29 lines
1.0 KiB
C#
using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player;
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using EggLink.DanhengServer.Kcp;
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using EggLink.DanhengServer.Proto;
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namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player;
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[Opcode(CmdIds.ReserveStaminaExchangeCsReq)]
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public class HandlerReserveStaminaExchangeCsReq : Handler
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{
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public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
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{
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var req = ReserveStaminaExchangeCsReq.Parser.ParseFrom(data);
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var player = connection.Player;
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if (player == null) return;
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var amount = req.Num;
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if (amount <= 0 || player.Data.StaminaReserve < amount)
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{
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await connection.SendPacket(new PacketReserveStaminaExchangeScRsp(0));
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}
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else
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{
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player.Data.StaminaReserve -= amount;
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player.Data.Stamina += (int)amount;
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await connection.SendPacket(new PacketStaminaInfoScNotify(player));
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await connection.SendPacket(new PacketReserveStaminaExchangeScRsp(amount));
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}
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}
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} |