Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Item/HandlerComposeItemCsReq.cs
2024-12-13 22:56:27 +08:00

28 lines
966 B
C#

using EggLink.DanhengServer.GameServer.Server.Packet.Send.Item;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Item;
[Opcode(CmdIds.ComposeItemCsReq)]
public class HandlerComposeItemCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = ComposeItemCsReq.Parser.ParseFrom(data);
var costData = new List<ItemCost>();
if (req.ComposeItemList != null)
costData = [.. req.ComposeItemList.ItemList];
var item = await connection.Player!.InventoryManager!.ComposeItem(
(int)req.ComposeId, (int)req.Count, costData);
if (item == null)
{
await connection.SendPacket(new PacketComposeItemScRsp());
return;
}
await connection.SendPacket(new PacketComposeItemScRsp(req.ComposeId, req.Count, item));
}
}