Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueNousEditDiceCsReq.cs

19 lines
702 B
C#

using EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.ChessRogue;
[Opcode(CmdIds.ChessRogueNousEditDiceCsReq)]
public class HandlerChessRogueNousEditDiceCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var player = connection.Player!;
var req = ChessRogueNousEditDiceCsReq.Parser.ParseFrom(data);
var diceData = player.ChessRogueManager!.SetDice(req.QueryDiceInfo);
await connection.SendPacket(new PacketChessRogueNousEditDiceScRsp(diceData));
}
}