Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Avatar/HandlerUnlockSkilltreeCsReq.cs

45 lines
1.9 KiB
C#

using EggLink.DanhengServer.Data;
using EggLink.DanhengServer.Enums.Mission;
using EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar;
using EggLink.DanhengServer.GameServer.Server.Packet.Send.PlayerSync;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Avatar;
[Opcode(CmdIds.UnlockSkilltreeCsReq)]
public class HandlerUnlockSkilltreeCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = UnlockSkilltreeCsReq.Parser.ParseFrom(data);
var player = connection.Player!;
GameData.AvatarSkillTreeConfigData.TryGetValue((int)(req.PointId * 10 + req.Level), out var config);
if (config == null)
{
await connection.SendPacket(new PacketUnlockSkilltreeScRsp(Retcode.RetSkilltreeConfigNotExist));
return;
}
var avatar = player.AvatarManager!.GetFormalAvatar(config.AvatarID);
if (avatar == null)
{
await connection.SendPacket(new PacketUnlockSkilltreeScRsp(Retcode.RetAvatarNotExist));
return;
}
foreach (var cost in req.ItemList)
await connection.Player!.InventoryManager!.RemoveItem((int)cost.PileItem.ItemId,
(int)cost.PileItem.ItemNum);
avatar.GetCurPathInfo().SkillTree[(int)req.PointId] = (int)req.Level;
await connection.SendPacket(new PacketPlayerSyncScNotify(avatar));
player.MissionManager?.HandleFinishType(MissionFinishTypeEnum.UnlockSkilltreeCnt, "UnlockSkillTree");
player.MissionManager?.HandleFinishType(MissionFinishTypeEnum.UnlockSkilltree, "UnlockSkillTree");
player.MissionManager?.HandleFinishType(MissionFinishTypeEnum.AllAvatarUnlockSkilltreeCnt, "UnlockSkillTree");
await connection.SendPacket(new PacketUnlockSkilltreeScRsp(req.PointId, req.Level));
}
}