Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Avatar/HandlerTakePromotionRewardCsReq.cs

23 lines
954 B
C#

using EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar;
using EggLink.DanhengServer.GameServer.Server.Packet.Send.PlayerSync;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Avatar;
[Opcode(CmdIds.TakePromotionRewardCsReq)]
public class HandlerTakePromotionRewardCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = TakePromotionRewardCsReq.Parser.ParseFrom(data);
var avatar = connection.Player!.AvatarManager!.GetFormalAvatar((int)req.BaseAvatarId);
if (avatar == null) return;
avatar.TakeReward((int)req.Promotion);
await connection.Player!.InventoryManager!.AddItem(101, 1, false);
await connection.SendPacket(new PacketPlayerSyncScNotify(avatar));
await connection.SendPacket(new PacketTakePromotionRewardScRsp());
}
}