Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Avatar/HandlerRelicReforgeConfirmCsReq.cs
2025-04-13 22:10:38 +08:00

15 lines
587 B
C#

using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Avatar;
[Opcode(CmdIds.RelicReforgeConfirmCsReq)]
public class HandlerRelicReforgeConfirmCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = RelicReforgeConfirmCsReq.Parser.ParseFrom(data);
await connection.Player!.AvatarManager!.ConfirmReforgeRelic((int)req.RelicUniqueId, req.IsCancel);
await connection.SendPacket(CmdIds.RelicReforgeConfirmScRsp);
}
}