Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Friend/PacketSearchPlayerScRsp.cs

28 lines
783 B
C#

using EggLink.DanhengServer.Database.Player;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Friend;
public class PacketSearchPlayerScRsp : BasePacket
{
public PacketSearchPlayerScRsp() : base(CmdIds.SearchPlayerScRsp)
{
var proto = new SearchPlayerScRsp
{
Retcode = 3612
};
SetData(proto);
}
public PacketSearchPlayerScRsp(List<PlayerData> data) : base(CmdIds.SearchPlayerScRsp)
{
var proto = new SearchPlayerScRsp();
proto.ResultUidList.AddRange(data.Select(x => (uint)x.Uid));
proto.SimpleInfoList.AddRange(data.Select(x => x.ToSimpleProto(FriendOnlineStatus.Online)));
SetData(proto);
}
}