Files
DanhengServer-OpenSource/Command/Command/Cmd/CommandMission.cs
2025-01-21 20:10:50 +08:00

200 lines
6.8 KiB
C#
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using System.Text;
using EggLink.DanhengServer.Data.Config;
using EggLink.DanhengServer.Enums.Mission;
using EggLink.DanhengServer.GameServer.Game.Mission;
using EggLink.DanhengServer.Internationalization;
namespace EggLink.DanhengServer.Command.Command.Cmd;
[CommandInfo("mission", "Game.Command.Mission.Desc", "Game.Command.Mission.Usage", ["m"])]
public class CommandMission : ICommand
{
[CommandMethod("0 pass")]
public async ValueTask PassRunningMission(CommandArg arg)
{
if (arg.Target == null)
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Notice.PlayerNotFound"));
return;
}
var mission = arg.Target!.Player!.MissionManager!;
var count = mission.GetRunningSubMissionIdList().Count;
foreach (var id in mission.GetRunningSubMissionIdList()) await mission.FinishSubMission(id);
await arg.SendMsg(I18NManager.Translate("Game.Command.Mission.AllRunningMissionsFinished", count.ToString()));
}
[CommandMethod("0 finish")]
public async ValueTask FinishRunningMission(CommandArg arg)
{
if (arg.Target == null)
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Notice.PlayerNotFound"));
return;
}
if (arg.BasicArgs.Count < 1)
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Notice.InvalidArguments"));
return;
}
if (!int.TryParse(arg.BasicArgs[0], out var missionId))
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Mission.InvalidMissionId"));
return;
}
var mission = arg.Target!.Player!.MissionManager!;
await mission.FinishSubMission(missionId);
await arg.SendMsg(I18NManager.Translate("Game.Command.Mission.MissionFinished", missionId.ToString()));
}
[CommandMethod("0 running")]
public async ValueTask ListRunningMission(CommandArg arg)
{
if (arg.Target == null)
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Notice.PlayerNotFound"));
return;
}
MissionManager mission = arg.Target!.Player!.MissionManager!;
List<SubMissionInfo> runningMissions = mission.GetRunningSubMissionList();
if (runningMissions.Count == 0)
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Mission.NoRunningMissions"));
return;
}
await arg.SendMsg(I18NManager.Translate("Game.Command.Mission.RunningMissions"));
Dictionary<int, List<int>> missionMap = [];
//build missionMap
foreach (var m in runningMissions)
{
if (!missionMap.TryGetValue(m.MainMissionID, out var value))
{
value = [];
missionMap[m.MainMissionID] = value;
}
value.Add(m.ID);
}
if ((arg.BasicArgs.Count == 1 && arg.BasicArgs[0] == "-all") || mission.Data.TrackingMainMissionId == 0)
{
//Show all the missions
await ShowMissionList(mission, missionMap, arg);
}
else
{
//Only show tracking missions
Dictionary<int, List<int>> runningMissionMap = [];
runningMissionMap[mission.Data.TrackingMainMissionId] = missionMap[mission.Data.TrackingMainMissionId];
await ShowMissionList(mission, runningMissionMap, arg);
}
await Task.CompletedTask;
}
public async ValueTask ShowMissionList(MissionManager mission, Dictionary<int, List<int>> missionMap, CommandArg arg)
{
var possibleStuckIds = new List<int>();
var morePossibleStuckIds = new List<int>();
foreach (var list in missionMap)
{
await arg.SendMsg($"{I18NManager.Translate("Game.Command.Mission.MainMission")} {list.Key}");
var sb = new StringBuilder();
foreach (var id in list.Value)
{
sb.Append($"{id}、");
if (!id.ToString().StartsWith("10")) continue;
possibleStuckIds.Add(id);
var info = mission.GetSubMissionInfo(id);
if (info?.FinishType == MissionFinishTypeEnum.PropState) morePossibleStuckIds.Add(id);
}
sb.Remove(sb.Length - 1, 1);
await arg.SendMsg(sb.ToString());
}
if (morePossibleStuckIds.Count > 0)
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Mission.PossibleStuckMissions"));
var sb = new StringBuilder();
foreach (var id in morePossibleStuckIds) sb.Append($"{id}、");
sb.Remove(sb.Length - 1, 1);
await arg.SendMsg(sb.ToString());
}
else if (possibleStuckIds.Count > 0)
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Mission.PossibleStuckMissions"));
var sb = new StringBuilder();
foreach (var id in possibleStuckIds) sb.Append($"{id}、");
sb.Remove(sb.Length - 1, 1);
await arg.SendMsg(sb.ToString());
}
}
[CommandMethod("0 reaccept")]
public async ValueTask ReAcceptMission(CommandArg arg)
{
if (arg.Target == null)
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Notice.PlayerNotFound"));
return;
}
if (arg.BasicArgs.Count < 1)
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Notice.InvalidArguments"));
return;
}
if (!int.TryParse(arg.BasicArgs[0], out var missionId))
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Mission.InvalidMissionId"));
return;
}
var mission = arg.Target!.Player!.MissionManager!;
await mission.ReAcceptMainMission(missionId);
await arg.SendMsg(I18NManager.Translate("Game.Command.Mission.MissionReAccepted", missionId.ToString()));
}
[CommandMethod("0 finishmain")]
public async ValueTask FinishMainMission(CommandArg arg)
{
if (arg.Target == null)
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Notice.PlayerNotFound"));
return;
}
if (arg.BasicArgs.Count < 1)
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Notice.InvalidArguments"));
return;
}
if (!int.TryParse(arg.BasicArgs[0], out var missionId))
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Mission.InvalidMissionId"));
return;
}
var mission = arg.Target!.Player!.MissionManager!;
await mission.FinishMainMission(missionId);
await arg.SendMsg(I18NManager.Translate("Game.Command.Mission.MissionFinished", missionId.ToString()));
}
}