Files
DanhengServer-OpenSource/GameServer/KcpSharp/KcpSendReceiveQueueItemCache.cs
2024-02-25 16:45:05 +08:00

85 lines
2.2 KiB
C#

#if NEED_LINKEDLIST_SHIM
using LinkedListOfQueueItem = KcpSharp.NetstandardShim.LinkedList<(KcpSharp.KcpBuffer Data, byte Fragment)>;
using LinkedListNodeOfQueueItem = KcpSharp.NetstandardShim.LinkedListNode<(KcpSharp.KcpBuffer Data, byte Fragment)>;
#else
using LinkedListNodeOfQueueItem = System.Collections.Generic.LinkedListNode<(EggLink.DanhengServer.KcpSharp.KcpBuffer Data, byte Fragment)>;
using LinkedListOfQueueItem = System.Collections.Generic.LinkedList<(EggLink.DanhengServer.KcpSharp.KcpBuffer Data, byte Fragment)>;
#endif
namespace EggLink.DanhengServer.KcpSharp
{
internal sealed class KcpSendReceiveQueueItemCache
{
private LinkedListOfQueueItem _list = new();
private SpinLock _lock;
public LinkedListNodeOfQueueItem Rent(in KcpBuffer buffer, byte fragment)
{
bool lockTaken = false;
try
{
_lock.Enter(ref lockTaken);
LinkedListNodeOfQueueItem? node = _list.First;
if (node is null)
{
node = new LinkedListNodeOfQueueItem((buffer, fragment));
}
else
{
node.ValueRef = (buffer, fragment);
_list.RemoveFirst();
}
return node;
}
finally
{
if (lockTaken)
{
_lock.Exit();
}
}
}
public void Return(LinkedListNodeOfQueueItem node)
{
node.ValueRef = default;
bool lockTaken = false;
try
{
_lock.Enter(ref lockTaken);
_list.AddLast(node);
}
finally
{
if (lockTaken)
{
_lock.Exit();
}
}
}
public void Clear()
{
bool lockTaken = false;
try
{
_lock.Enter(ref lockTaken);
_list.Clear();
}
finally
{
if (lockTaken)
{
_lock.Exit();
}
}
}
}
}