Files
DanhengServer-OpenSource/GameServer/Game/Rogue/RogueActionInstance.cs
2024-04-06 14:07:54 +08:00

44 lines
1.2 KiB
C#

using EggLink.DanhengServer.Proto;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EggLink.DanhengServer.Game.Rogue
{
public class RogueActionInstance
{
public int QueuePosition { get; set; } = 0;
public RogueCommonBuffSelectInfo? RogueCommonBuffSelectInfo { get; set; }
public RogueMiracleSelectInfo? RogueMiracleSelectInfo { get; set; }
public RogueBonusSelectInfo? RogueBonusSelectInfo { get; set; }
public RogueCommonPendingAction ToProto()
{
var action = new RogueAction();
if (RogueCommonBuffSelectInfo != null)
{
action.BuffSelectInfo = RogueCommonBuffSelectInfo;
}
if (RogueMiracleSelectInfo != null)
{
action.MiracleSelectInfo = RogueMiracleSelectInfo;
}
if (RogueBonusSelectInfo != null)
{
action.BonusSelectInfo = RogueBonusSelectInfo;
}
return new()
{
QueuePosition = (uint)QueuePosition,
RogueAction = action
};
}
}
}