mirror of
https://github.com/EggLinks/DanhengServer-OpenSource.git
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33 lines
970 B
C#
33 lines
970 B
C#
using EggLink.DanhengServer.GameServer.Game.RogueMagic;
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using EggLink.DanhengServer.Kcp;
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using EggLink.DanhengServer.Proto;
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namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.RogueMagic;
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public class PacketRogueMagicSettleScRsp : BasePacket
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{
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public PacketRogueMagicSettleScRsp(RogueMagicInstance instance) : base(CmdIds.RogueMagicSettleScRsp)
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{
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var proto = new RogueMagicSettleScRsp
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{
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RogueTournCurSceneInfo = instance.ToCurSceneInfo(),
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TournFinishInfo = new RogueMagicFinishInfo
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{
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RogueTournCurInfo = instance.ToProto(),
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RogueLineupInfo = instance.Player.LineupManager!.GetCurLineup()!.ToProto()
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}
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};
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SetData(proto);
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}
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public PacketRogueMagicSettleScRsp() : base(CmdIds.RogueMagicSettleScRsp)
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{
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var proto = new RogueMagicSettleScRsp
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{
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Retcode = 1
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};
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SetData(proto);
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}
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} |