Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/RogueMagic/PacketRogueMagicLevelInfoUpdateScNotify.cs
2024-10-26 22:45:01 +08:00

22 lines
862 B
C#

using EggLink.DanhengServer.GameServer.Game.RogueMagic;
using EggLink.DanhengServer.GameServer.Game.RogueMagic.Scene;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.RogueMagic;
public class PacketRogueMagicLevelInfoUpdateScNotify : BasePacket
{
public PacketRogueMagicLevelInfoUpdateScNotify(RogueMagicInstance instance, List<RogueMagicLevelInstance> levels,
List<int>? updateRoomIndexList = null) : base(CmdIds.RogueMagicLevelInfoUpdateScNotify)
{
var proto = new RogueMagicLevelInfoUpdateScNotify
{
Status = instance.LevelStatus,
CurLevelIndex = (uint)(instance.CurLevel?.LevelIndex ?? 0),
LevelInfoList = { levels.Select(x => x.ToProto(updateRoomIndexList)) }
};
SetData(proto);
}
}