Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/RogueMagic/PacketRogueMagicEnterLayerScRsp.cs
2024-10-05 22:40:41 +08:00

22 lines
641 B
C#

using EggLink.DanhengServer.GameServer.Game.RogueMagic;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.RogueMagic;
public class PacketRogueMagicEnterLayerScRsp : BasePacket
{
public PacketRogueMagicEnterLayerScRsp(Retcode ret, RogueMagicInstance? instance) : base(
CmdIds.RogueMagicEnterLayerScRsp)
{
var proto = new RogueMagicEnterLayerScRsp
{
Retcode = (uint)ret
};
if (instance != null)
proto.RogueTournCurSceneInfo = instance.ToCurSceneInfo();
SetData(proto);
}
}