Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Mission/PacketGetMainMissionCustomValueScRsp.cs

23 lines
824 B
C#

using EggLink.DanhengServer.Enums.Mission;
using EggLink.DanhengServer.GameServer.Game.Player;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission;
public class PacketGetMainMissionCustomValueScRsp : BasePacket
{
public PacketGetMainMissionCustomValueScRsp(GetMainMissionCustomValueCsReq req, PlayerInstance player) : base(
CmdIds.GetMainMissionCustomValueScRsp)
{
var proto = new GetMainMissionCustomValueScRsp();
foreach (var mission in req.MainMissionIdList)
proto.MainMissionList.Add(new MainMission
{
Id = mission,
Status = player.MissionManager!.GetMainMissionStatus((int)mission).ToProto()
});
SetData(proto);
}
}