Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Tutorial/HandlerUnlockTutorialCsReq.cs
2024-03-31 17:06:46 +08:00

28 lines
1.0 KiB
C#

using EggLink.DanhengServer.Database;
using EggLink.DanhengServer.Proto;
using EggLink.DanhengServer.Server.Packet.Send.Tutorial;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EggLink.DanhengServer.Server.Packet.Recv.Tutorial
{
[Opcode(CmdIds.UnlockTutorialCsReq)]
public class HandlerUnlockTutorialCsReq : Handler
{
public override void OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = UnlockTutorialCsReq.Parser.ParseFrom(data);
var player = connection.Player!;
if (!player.TutorialData!.Tutorials.TryGetValue((int)req.TutorialId, out var _))
{
player.TutorialData!.Tutorials.Add((int)req.TutorialId, TutorialStatus.TutorialUnlock);
DatabaseHelper.Instance?.UpdateInstance(player.TutorialData!);
}
connection.SendPacket(new PacketUnlockTutorialScRsp(req.TutorialId));
}
}
}