mirror of
https://github.com/EggLinks/DanhengServer-OpenSource.git
synced 2026-01-02 20:26:03 +08:00
470 lines
18 KiB
C#
470 lines
18 KiB
C#
// <auto-generated>
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// Generated by the protocol buffer compiler. DO NOT EDIT!
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// source: BattleGridFightRoleInfo.proto
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// </auto-generated>
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#pragma warning disable 1591, 0612, 3021, 8981
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#region Designer generated code
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using pb = global::Google.Protobuf;
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using pbc = global::Google.Protobuf.Collections;
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using pbr = global::Google.Protobuf.Reflection;
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using scg = global::System.Collections.Generic;
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namespace EggLink.DanhengServer.Proto {
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/// <summary>Holder for reflection information generated from BattleGridFightRoleInfo.proto</summary>
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public static partial class BattleGridFightRoleInfoReflection {
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#region Descriptor
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/// <summary>File descriptor for BattleGridFightRoleInfo.proto</summary>
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public static pbr::FileDescriptor Descriptor {
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get { return descriptor; }
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}
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private static pbr::FileDescriptor descriptor;
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static BattleGridFightRoleInfoReflection() {
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byte[] descriptorData = global::System.Convert.FromBase64String(
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string.Concat(
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"Ch1CYXR0bGVHcmlkRmlnaHRSb2xlSW5mby5wcm90bxoiQmF0dGxlR3JpZEZp",
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"Z2h0RXF1aXBtZW50SW5mby5wcm90byKqAwoXQmF0dGxlR3JpZEZpZ2h0Um9s",
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"ZUluZm8SFQoNcm9sZV9iYXNpY19pZBgBIAEoDRIMCgR0aWVyGAIgASgNEgsK",
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"A3BvcxgDIAEoDRI6ChNyb2xlX2VxdWlwbWVudF9saXN0GAcgAygLMh0uQmF0",
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"dGxlR3JpZEZpZ2h0RXF1aXBtZW50SW5mbxIRCglhdmF0YXJfaWQYCCABKA0S",
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"TQoUZ2FtZV9zYXZlZF92YWx1ZV9tYXAYCSADKAsyLy5CYXR0bGVHcmlkRmln",
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"aHRSb2xlSW5mby5HYW1lU2F2ZWRWYWx1ZU1hcEVudHJ5Ej4KC0lNTU5OR01N",
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"REFJGAogAygLMikuQmF0dGxlR3JpZEZpZ2h0Um9sZUluZm8uSU1NTk5HTU1E",
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"QUlFbnRyeRIRCgl1bmlxdWVfaWQYCyABKA0aOAoWR2FtZVNhdmVkVmFsdWVN",
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"YXBFbnRyeRILCgNrZXkYASABKAkSDQoFdmFsdWUYAiABKA06AjgBGjIKEElN",
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"TU5OR01NREFJRW50cnkSCwoDa2V5GAEgASgNEg0KBXZhbHVlGAIgASgNOgI4",
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"AUIeqgIbRWdnTGluay5EYW5oZW5nU2VydmVyLlByb3RvYgZwcm90bzM="));
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descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
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new pbr::FileDescriptor[] { global::EggLink.DanhengServer.Proto.BattleGridFightEquipmentInfoReflection.Descriptor, },
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new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] {
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new pbr::GeneratedClrTypeInfo(typeof(global::EggLink.DanhengServer.Proto.BattleGridFightRoleInfo), global::EggLink.DanhengServer.Proto.BattleGridFightRoleInfo.Parser, new[]{ "RoleBasicId", "Tier", "Pos", "RoleEquipmentList", "AvatarId", "GameSavedValueMap", "IMMNNGMMDAI", "UniqueId" }, null, null, null, new pbr::GeneratedClrTypeInfo[] { null, null, })
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}));
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}
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#endregion
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}
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#region Messages
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[global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")]
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public sealed partial class BattleGridFightRoleInfo : pb::IMessage<BattleGridFightRoleInfo>
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#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
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, pb::IBufferMessage
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#endif
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{
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private static readonly pb::MessageParser<BattleGridFightRoleInfo> _parser = new pb::MessageParser<BattleGridFightRoleInfo>(() => new BattleGridFightRoleInfo());
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private pb::UnknownFieldSet _unknownFields;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public static pb::MessageParser<BattleGridFightRoleInfo> Parser { get { return _parser; } }
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public static pbr::MessageDescriptor Descriptor {
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get { return global::EggLink.DanhengServer.Proto.BattleGridFightRoleInfoReflection.Descriptor.MessageTypes[0]; }
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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pbr::MessageDescriptor pb::IMessage.Descriptor {
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get { return Descriptor; }
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public BattleGridFightRoleInfo() {
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OnConstruction();
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}
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partial void OnConstruction();
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public BattleGridFightRoleInfo(BattleGridFightRoleInfo other) : this() {
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roleBasicId_ = other.roleBasicId_;
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tier_ = other.tier_;
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pos_ = other.pos_;
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roleEquipmentList_ = other.roleEquipmentList_.Clone();
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avatarId_ = other.avatarId_;
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gameSavedValueMap_ = other.gameSavedValueMap_.Clone();
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iMMNNGMMDAI_ = other.iMMNNGMMDAI_.Clone();
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uniqueId_ = other.uniqueId_;
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_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public BattleGridFightRoleInfo Clone() {
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return new BattleGridFightRoleInfo(this);
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}
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/// <summary>Field number for the "role_basic_id" field.</summary>
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public const int RoleBasicIdFieldNumber = 1;
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private uint roleBasicId_;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public uint RoleBasicId {
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get { return roleBasicId_; }
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set {
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roleBasicId_ = value;
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}
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}
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/// <summary>Field number for the "tier" field.</summary>
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public const int TierFieldNumber = 2;
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private uint tier_;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public uint Tier {
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get { return tier_; }
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set {
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tier_ = value;
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}
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}
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/// <summary>Field number for the "pos" field.</summary>
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public const int PosFieldNumber = 3;
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private uint pos_;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public uint Pos {
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get { return pos_; }
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set {
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pos_ = value;
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}
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}
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/// <summary>Field number for the "role_equipment_list" field.</summary>
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public const int RoleEquipmentListFieldNumber = 7;
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private static readonly pb::FieldCodec<global::EggLink.DanhengServer.Proto.BattleGridFightEquipmentInfo> _repeated_roleEquipmentList_codec
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= pb::FieldCodec.ForMessage(58, global::EggLink.DanhengServer.Proto.BattleGridFightEquipmentInfo.Parser);
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private readonly pbc::RepeatedField<global::EggLink.DanhengServer.Proto.BattleGridFightEquipmentInfo> roleEquipmentList_ = new pbc::RepeatedField<global::EggLink.DanhengServer.Proto.BattleGridFightEquipmentInfo>();
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public pbc::RepeatedField<global::EggLink.DanhengServer.Proto.BattleGridFightEquipmentInfo> RoleEquipmentList {
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get { return roleEquipmentList_; }
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}
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/// <summary>Field number for the "avatar_id" field.</summary>
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public const int AvatarIdFieldNumber = 8;
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private uint avatarId_;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public uint AvatarId {
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get { return avatarId_; }
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set {
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avatarId_ = value;
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}
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}
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/// <summary>Field number for the "game_saved_value_map" field.</summary>
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public const int GameSavedValueMapFieldNumber = 9;
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private static readonly pbc::MapField<string, uint>.Codec _map_gameSavedValueMap_codec
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= new pbc::MapField<string, uint>.Codec(pb::FieldCodec.ForString(10, ""), pb::FieldCodec.ForUInt32(16, 0), 74);
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private readonly pbc::MapField<string, uint> gameSavedValueMap_ = new pbc::MapField<string, uint>();
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public pbc::MapField<string, uint> GameSavedValueMap {
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get { return gameSavedValueMap_; }
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}
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/// <summary>Field number for the "IMMNNGMMDAI" field.</summary>
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public const int IMMNNGMMDAIFieldNumber = 10;
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private static readonly pbc::MapField<uint, uint>.Codec _map_iMMNNGMMDAI_codec
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= new pbc::MapField<uint, uint>.Codec(pb::FieldCodec.ForUInt32(8, 0), pb::FieldCodec.ForUInt32(16, 0), 82);
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private readonly pbc::MapField<uint, uint> iMMNNGMMDAI_ = new pbc::MapField<uint, uint>();
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public pbc::MapField<uint, uint> IMMNNGMMDAI {
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get { return iMMNNGMMDAI_; }
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}
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/// <summary>Field number for the "unique_id" field.</summary>
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public const int UniqueIdFieldNumber = 11;
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private uint uniqueId_;
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public uint UniqueId {
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get { return uniqueId_; }
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set {
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uniqueId_ = value;
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}
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public override bool Equals(object other) {
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return Equals(other as BattleGridFightRoleInfo);
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public bool Equals(BattleGridFightRoleInfo other) {
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if (ReferenceEquals(other, null)) {
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return false;
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}
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if (ReferenceEquals(other, this)) {
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return true;
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}
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if (RoleBasicId != other.RoleBasicId) return false;
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if (Tier != other.Tier) return false;
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if (Pos != other.Pos) return false;
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if(!roleEquipmentList_.Equals(other.roleEquipmentList_)) return false;
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if (AvatarId != other.AvatarId) return false;
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if (!GameSavedValueMap.Equals(other.GameSavedValueMap)) return false;
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if (!IMMNNGMMDAI.Equals(other.IMMNNGMMDAI)) return false;
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if (UniqueId != other.UniqueId) return false;
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return Equals(_unknownFields, other._unknownFields);
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public override int GetHashCode() {
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int hash = 1;
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if (RoleBasicId != 0) hash ^= RoleBasicId.GetHashCode();
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if (Tier != 0) hash ^= Tier.GetHashCode();
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if (Pos != 0) hash ^= Pos.GetHashCode();
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hash ^= roleEquipmentList_.GetHashCode();
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if (AvatarId != 0) hash ^= AvatarId.GetHashCode();
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hash ^= GameSavedValueMap.GetHashCode();
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hash ^= IMMNNGMMDAI.GetHashCode();
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if (UniqueId != 0) hash ^= UniqueId.GetHashCode();
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if (_unknownFields != null) {
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hash ^= _unknownFields.GetHashCode();
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}
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return hash;
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public override string ToString() {
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return pb::JsonFormatter.ToDiagnosticString(this);
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public void WriteTo(pb::CodedOutputStream output) {
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#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
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output.WriteRawMessage(this);
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#else
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if (RoleBasicId != 0) {
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output.WriteRawTag(8);
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output.WriteUInt32(RoleBasicId);
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}
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if (Tier != 0) {
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output.WriteRawTag(16);
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output.WriteUInt32(Tier);
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}
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if (Pos != 0) {
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output.WriteRawTag(24);
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output.WriteUInt32(Pos);
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}
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roleEquipmentList_.WriteTo(output, _repeated_roleEquipmentList_codec);
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if (AvatarId != 0) {
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output.WriteRawTag(64);
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output.WriteUInt32(AvatarId);
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}
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gameSavedValueMap_.WriteTo(output, _map_gameSavedValueMap_codec);
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iMMNNGMMDAI_.WriteTo(output, _map_iMMNNGMMDAI_codec);
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if (UniqueId != 0) {
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output.WriteRawTag(88);
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output.WriteUInt32(UniqueId);
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}
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if (_unknownFields != null) {
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_unknownFields.WriteTo(output);
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}
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#endif
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}
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#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
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if (RoleBasicId != 0) {
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output.WriteRawTag(8);
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output.WriteUInt32(RoleBasicId);
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}
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if (Tier != 0) {
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output.WriteRawTag(16);
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output.WriteUInt32(Tier);
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}
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if (Pos != 0) {
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output.WriteRawTag(24);
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output.WriteUInt32(Pos);
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}
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roleEquipmentList_.WriteTo(ref output, _repeated_roleEquipmentList_codec);
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if (AvatarId != 0) {
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output.WriteRawTag(64);
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output.WriteUInt32(AvatarId);
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}
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gameSavedValueMap_.WriteTo(ref output, _map_gameSavedValueMap_codec);
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iMMNNGMMDAI_.WriteTo(ref output, _map_iMMNNGMMDAI_codec);
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if (UniqueId != 0) {
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output.WriteRawTag(88);
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output.WriteUInt32(UniqueId);
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}
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if (_unknownFields != null) {
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_unknownFields.WriteTo(ref output);
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}
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}
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#endif
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public int CalculateSize() {
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int size = 0;
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if (RoleBasicId != 0) {
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size += 1 + pb::CodedOutputStream.ComputeUInt32Size(RoleBasicId);
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}
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if (Tier != 0) {
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size += 1 + pb::CodedOutputStream.ComputeUInt32Size(Tier);
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}
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if (Pos != 0) {
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size += 1 + pb::CodedOutputStream.ComputeUInt32Size(Pos);
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}
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size += roleEquipmentList_.CalculateSize(_repeated_roleEquipmentList_codec);
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if (AvatarId != 0) {
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size += 1 + pb::CodedOutputStream.ComputeUInt32Size(AvatarId);
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}
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size += gameSavedValueMap_.CalculateSize(_map_gameSavedValueMap_codec);
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size += iMMNNGMMDAI_.CalculateSize(_map_iMMNNGMMDAI_codec);
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if (UniqueId != 0) {
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size += 1 + pb::CodedOutputStream.ComputeUInt32Size(UniqueId);
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}
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if (_unknownFields != null) {
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size += _unknownFields.CalculateSize();
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}
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return size;
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public void MergeFrom(BattleGridFightRoleInfo other) {
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if (other == null) {
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return;
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}
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if (other.RoleBasicId != 0) {
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RoleBasicId = other.RoleBasicId;
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}
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if (other.Tier != 0) {
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Tier = other.Tier;
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}
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if (other.Pos != 0) {
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Pos = other.Pos;
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}
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roleEquipmentList_.Add(other.roleEquipmentList_);
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if (other.AvatarId != 0) {
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AvatarId = other.AvatarId;
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}
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gameSavedValueMap_.MergeFrom(other.gameSavedValueMap_);
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iMMNNGMMDAI_.MergeFrom(other.iMMNNGMMDAI_);
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if (other.UniqueId != 0) {
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UniqueId = other.UniqueId;
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}
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_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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public void MergeFrom(pb::CodedInputStream input) {
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#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
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input.ReadRawMessage(this);
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#else
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uint tag;
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while ((tag = input.ReadTag()) != 0) {
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switch(tag) {
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default:
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_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
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break;
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case 8: {
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RoleBasicId = input.ReadUInt32();
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break;
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}
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case 16: {
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Tier = input.ReadUInt32();
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break;
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}
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case 24: {
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Pos = input.ReadUInt32();
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break;
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}
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case 58: {
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roleEquipmentList_.AddEntriesFrom(input, _repeated_roleEquipmentList_codec);
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break;
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}
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case 64: {
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AvatarId = input.ReadUInt32();
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break;
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}
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case 74: {
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gameSavedValueMap_.AddEntriesFrom(input, _map_gameSavedValueMap_codec);
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break;
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}
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case 82: {
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iMMNNGMMDAI_.AddEntriesFrom(input, _map_iMMNNGMMDAI_codec);
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break;
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}
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case 88: {
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UniqueId = input.ReadUInt32();
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break;
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}
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}
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}
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#endif
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}
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#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
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uint tag;
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while ((tag = input.ReadTag()) != 0) {
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switch(tag) {
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default:
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_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
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break;
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case 8: {
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RoleBasicId = input.ReadUInt32();
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break;
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}
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|
case 16: {
|
|
Tier = input.ReadUInt32();
|
|
break;
|
|
}
|
|
case 24: {
|
|
Pos = input.ReadUInt32();
|
|
break;
|
|
}
|
|
case 58: {
|
|
roleEquipmentList_.AddEntriesFrom(ref input, _repeated_roleEquipmentList_codec);
|
|
break;
|
|
}
|
|
case 64: {
|
|
AvatarId = input.ReadUInt32();
|
|
break;
|
|
}
|
|
case 74: {
|
|
gameSavedValueMap_.AddEntriesFrom(ref input, _map_gameSavedValueMap_codec);
|
|
break;
|
|
}
|
|
case 82: {
|
|
iMMNNGMMDAI_.AddEntriesFrom(ref input, _map_iMMNNGMMDAI_codec);
|
|
break;
|
|
}
|
|
case 88: {
|
|
UniqueId = input.ReadUInt32();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
}
|
|
|
|
#endregion
|
|
|
|
}
|
|
|
|
#endregion Designer generated code
|