Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Scene/PacketGetEnteredSceneScRsp.cs
2024-03-31 17:06:46 +08:00

34 lines
943 B
C#

using EggLink.DanhengServer.Data;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.Server.Packet.Send.Scene
{
public class PacketGetEnteredSceneScRsp : BasePacket
{
public PacketGetEnteredSceneScRsp() : base(CmdIds.GetEnteredSceneScRsp)
{
var proto = new GetEnteredSceneScRsp();
foreach (var excel in GameData.MapEntranceData.Values)
{
// Skip these
if (excel.FinishMainMissionList.Count == 0 && excel.FinishMainMissionList.Count == 0)
{
continue;
}
// Add info
var info = new EnteredScene()
{
FloorId = (uint)excel.FloorID,
PlaneId = (uint)excel.PlaneID,
};
proto.EnteredSceneList.Add(info);
}
SetData(proto);
}
}
}