Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Scene/PacketEnterSceneByServerScNotify.cs
Somebody d97c65aa14 Fix bug
- Still many bugs
2024-07-10 09:50:37 +08:00

24 lines
798 B
C#

using EggLink.DanhengServer.Enums.Mission;
using EggLink.DanhengServer.Game.Scene;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.Server.Packet.Send.Scene
{
public class PacketEnterSceneByServerScNotify : BasePacket
{
public PacketEnterSceneByServerScNotify(SceneInstance scene, ChangeStoryLineAction storyLineAction = ChangeStoryLineAction.None) : base(CmdIds.EnterSceneByServerScNotify)
{
var sceneInfo = scene.ToProto();
var notify = new EnterSceneByServerScNotify()
{
Scene = sceneInfo,
Lineup = scene.Player.LineupManager!.GetCurLineup()!.ToProto(),
};
notify.Scene.BONACBOIIBE = (uint) storyLineAction;
SetData(notify);
}
}
}