Files
DanhengServer-OpenSource/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerTriggerBattle.cs
2024-08-11 16:23:02 +08:00

25 lines
798 B
C#

namespace EggLink.DanhengServer.GameServer.Game.Rogue.Event.EffectHandler;
using EggLink.DanhengServer.Enums.Rogue;
[RogueEvent(DialogueEventTypeEnum.TriggerBattle)]
public class EventHandlerTriggerBattle : RogueEventEffectHandler
{
public override void Init(BaseRogueInstance rogue, RogueEventInstance? eventInstance, List<int> paramList,
RogueEventParam? option)
{
}
public override async ValueTask Handle(BaseRogueInstance rogue, RogueEventInstance? eventInstance,
List<int> paramList, RogueEventParam? option)
{
if (option == null) return;
if (paramList.Count == 0) return;
option.Results.Add(new RogueEventResultInfo
{
BattleEventId = paramList[0]
});
await ValueTask.CompletedTask;
}
}