Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Lineup/PacketSyncLineupNotify.cs

20 lines
587 B
C#

using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
using LineupInfo = EggLink.DanhengServer.Database.Lineup.LineupInfo;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup;
public class PacketSyncLineupNotify : BasePacket
{
public PacketSyncLineupNotify(LineupInfo info, SyncLineupReason reason = SyncLineupReason.SyncReasonNone) : base(
CmdIds.SyncLineupNotify)
{
var proto = new SyncLineupNotify
{
Lineup = info.ToProto(),
ReasonList = { reason }
};
SetData(proto);
}
}