Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Avatar/HandlerExpUpRelicCsReq.cs

18 lines
638 B
C#

using EggLink.DanhengServer.GameServer.Server.Packet.Send.Avatar;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Avatar;
[Opcode(CmdIds.ExpUpRelicCsReq)]
public class HandlerExpUpRelicCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = ExpUpRelicCsReq.Parser.ParseFrom(data);
var left = await connection.Player!.InventoryManager!.LevelUpRelic((int)req.RelicUniqueId, req.CostData);
await connection.SendPacket(new PacketExpUpRelicScRsp(left));
}
}