Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Avatar/HandlerDressAvatarCsReq.cs

18 lines
593 B
C#

using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Avatar;
[Opcode(CmdIds.DressAvatarCsReq)]
public class HandlerDressAvatarCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = DressAvatarCsReq.Parser.ParseFrom(data);
var player = connection.Player!;
await player.InventoryManager!.EquipAvatar((int)req.AvatarId, (int)req.EquipmentUniqueId);
await connection.SendPacket(CmdIds.DressAvatarScRsp);
}
}