Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Multiplayer/PacketMultiplayerFightGameStartScNotify.cs
2025-05-30 20:54:02 +08:00

20 lines
668 B
C#

using EggLink.DanhengServer.GameServer.Game.MultiPlayer;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Multiplayer;
public class PacketMultiplayerFightGameStartScNotify : BasePacket
{
public PacketMultiplayerFightGameStartScNotify(BaseMultiPlayerGameRoomInstance room) : base(
CmdIds.MultiplayerFightGameStartScNotify)
{
var proto = new MultiplayerFightGameStartScNotify
{
SessionInfo = room.ToSessionInfo(),
LobbyBasicInfo = { room.ParentLobby.Players.Select(x => x.ToProto()) }
};
SetData(proto);
}
}