Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Friend/HandlerSendMsgCsReq.cs
Somebody 87d228eb79 Feature:Asynchronous Operation & Formatting Code
- Now the async operation is enabled!
- Code formatted by Resharper plugin <3
2024-07-22 17:12:03 +08:00

21 lines
794 B
C#

using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.Server.Packet.Recv.Friend;
[Opcode(CmdIds.SendMsgCsReq)]
public class HandlerSendMsgCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = SendMsgCsReq.Parser.ParseFrom(data);
await connection.SendPacket(CmdIds.SendMsgScRsp);
if (req.MessageType == MsgType.CustomText)
await connection.Player!.FriendManager!.SendMessage(connection.Player!.Uid, (int)req.TargetList[0],
req.MessageText);
else if (req.MessageType == MsgType.Emoji)
await connection.Player!.FriendManager!.SendMessage(connection.Player!.Uid, (int)req.TargetList[0], null,
(int)req.ExtraId);
}
}