Files
DanhengServer-OpenSource/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerGetAllRogueBuffInGroupAndGetItem.cs
Somebody 87d228eb79 Feature:Asynchronous Operation & Formatting Code
- Now the async operation is enabled!
- Code formatted by Resharper plugin <3
2024-07-22 17:12:03 +08:00

20 lines
816 B
C#

using EggLink.DanhengServer.Data;
using EggLink.DanhengServer.Enums.Rogue;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.Game.Rogue.Event.EffectHandler;
[RogueEvent(DialogueEventTypeEnum.GetAllRogueBuffInGroupAndGetItem)]
public class EventHandlerGetAllRogueBuffInGroupAndGetItem : RogueEventEffectHandler
{
public override async ValueTask Handle(BaseRogueInstance rogue, RogueEventInstance? eventInstance,
List<int> paramList)
{
var group = paramList[0];
GameData.RogueBuffGroupData.TryGetValue(group, out var buffGroup);
if (buffGroup == null) return;
await rogue.AddBuffList(buffGroup.BuffList);
await rogue.GainMoney(paramList[2], paramList[3],
RogueActionDisplayType.RogueCommonActionResultDisplayTypeSingle);
}
}