Files
DanhengServer-OpenSource/Common/Data/Config/GroupInfo.cs
Somebody 87d228eb79 Feature:Asynchronous Operation & Formatting Code
- Now the async operation is enabled!
- Code formatted by Resharper plugin <3
2024-07-22 17:12:03 +08:00

124 lines
4.0 KiB
C#

using EggLink.DanhengServer.Database.Mission;
using EggLink.DanhengServer.Enums;
using EggLink.DanhengServer.Enums.Scene;
using EggLink.DanhengServer.Util;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
namespace EggLink.DanhengServer.Data.Config;
public class GroupInfo
{
public int Id;
[JsonConverter(typeof(StringEnumConverter))]
public GroupLoadSideEnum LoadSide { get; set; }
[JsonConverter(typeof(StringEnumConverter))]
public GroupCategoryEnum Category { get; set; }
public string LevelGraph { get; set; } = "";
public bool LoadOnInitial { get; set; }
public string GroupName { get; set; } = "";
public LoadCondition LoadCondition { get; set; } = new();
public LoadCondition UnloadCondition { get; set; } = new();
public LoadCondition ForceUnloadCondition { get; set; } = new();
[JsonConverter(typeof(StringEnumConverter))]
public SaveTypeEnum SaveType { get; set; } = SaveTypeEnum.Save;
public int OwnerMainMissionID { get; set; }
public List<AnchorInfo> AnchorList { get; set; } = [];
public List<MonsterInfo> MonsterList { get; set; } = [];
public List<PropInfo> PropList { get; set; } = [];
public List<NpcInfo> NPCList { get; set; } = [];
[JsonIgnore] public LevelGraphConfigInfo? LevelGraphConfig { get; set; }
[JsonIgnore] public Dictionary<string, List<int>> PropTriggerCustomString { get; set; } = [];
public void Load()
{
foreach (var prop in PropList) prop.Load(this);
}
}
public class LoadCondition
{
public List<Condition> Conditions { get; set; } = [];
[JsonConverter(typeof(StringEnumConverter))]
public OperationEnum Operation { get; set; } = OperationEnum.And;
public bool IsTrue(MissionData mission, bool defaultResult = true)
{
if (Conditions.Count == 0) return defaultResult;
var canLoad = Operation == OperationEnum.And;
// check load condition
foreach (var condition in Conditions)
if (condition.Type == ConditionTypeEnum.MainMission)
{
var info = mission.GetMainMissionStatus(condition.ID);
if (!ConfigManager.Config.ServerOption.EnableMission) info = MissionPhaseEnum.Finish;
condition.Phase = condition.Phase == MissionPhaseEnum.Cancel
? MissionPhaseEnum.Finish
: condition.Phase;
if (info != condition.Phase)
{
if (Operation == OperationEnum.And)
{
canLoad = false;
break;
}
}
else
{
if (Operation == OperationEnum.Or)
{
canLoad = true;
break;
}
}
}
else
{
// sub mission
var status = mission.GetSubMissionStatus(condition.ID);
if (!ConfigManager.Config.ServerOption.EnableMission) status = MissionPhaseEnum.Finish;
condition.Phase = condition.Phase == MissionPhaseEnum.Cancel
? MissionPhaseEnum.Finish
: condition.Phase;
if (status != condition.Phase)
{
if (Operation == OperationEnum.And)
{
canLoad = false;
break;
}
}
else
{
if (Operation == OperationEnum.Or)
{
canLoad = true;
break;
}
}
}
return canLoad;
}
}
public class Condition
{
[JsonConverter(typeof(StringEnumConverter))]
public ConditionTypeEnum Type { get; set; } = ConditionTypeEnum.MainMission;
public int ID { get; set; }
[JsonConverter(typeof(StringEnumConverter))]
public MissionPhaseEnum Phase { get; set; } = MissionPhaseEnum.Accept;
}