Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Player/PacketPlayerGetTokenScRsp.cs
2024-05-30 23:36:11 +08:00

28 lines
717 B
C#

using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.Server.Packet.Send.Player
{
public class PacketPlayerGetTokenScRsp : BasePacket
{
public PacketPlayerGetTokenScRsp(Connection connection) : base(CmdIds.PlayerGetTokenScRsp)
{
var rsp = new PlayerGetTokenScRsp()
{
BlackInfo = new(),
Uid = (uint)(connection.Player?.Uid ?? 0),
};
SetData(rsp);
}
public PacketPlayerGetTokenScRsp() : base(CmdIds.PlayerGetTokenScRsp)
{
var rsp = new PlayerGetTokenScRsp()
{
Retcode = 0,
};
SetData(rsp);
}
}
}