Files
DanhengServer-OpenSource/GameServer/Command/Cmd/CommandMission.cs
2024-05-26 16:21:47 +08:00

192 lines
6.5 KiB
C#
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using EggLink.DanhengServer.Internationalization;
using System.Collections.Generic;
using System.Text;
namespace EggLink.DanhengServer.Command.Cmd
{
[CommandInfo("mission", "Game.Command.Mission.Desc", "Game.Command.Mission.Usage")]
public class CommandMission : ICommand
{
[CommandMethod("0 pass")]
public void PassRunningMission(CommandArg arg)
{
if (arg.Target == null)
{
arg.SendMsg(I18nManager.Translate("Game.Command.Notice.PlayerNotFound"));
return;
}
var mission = arg.Target!.Player!.MissionManager!;
var count = mission.GetRunningSubMissionIdList().Count;
mission.GetRunningSubMissionIdList().ForEach(mission.FinishSubMission);
arg.SendMsg(I18nManager.Translate("Game.Command.Mission.AllRunningMissionsFinished", count.ToString()));
}
[CommandMethod("0 finish")]
public void FinishRunningMission(CommandArg arg)
{
if (arg.Target == null)
{
arg.SendMsg(I18nManager.Translate("Game.Command.Notice.PlayerNotFound"));
return;
}
if (arg.BasicArgs.Count < 1)
{
arg.SendMsg(I18nManager.Translate("Game.Command.Notice.InvalidArguments"));
return;
}
if (!int.TryParse(arg.BasicArgs[0], out var missionId))
{
arg.SendMsg(I18nManager.Translate("Game.Command.Mission.InvalidMissionId"));
return;
}
var mission = arg.Target!.Player!.MissionManager!;
mission.FinishSubMission(missionId);
arg.SendMsg(I18nManager.Translate("Game.Command.Mission.MissionFinished", missionId.ToString()));
}
[CommandMethod("0 running")]
public void ListRunningMission(CommandArg arg)
{
if (arg.Target == null)
{
arg.SendMsg(I18nManager.Translate("Game.Command.Notice.PlayerNotFound"));
return;
}
var mission = arg.Target!.Player!.MissionManager!;
var runningMissions = mission.GetRunningSubMissionList();
if (runningMissions.Count == 0)
{
arg.SendMsg(I18nManager.Translate("Game.Command.Mission.NoRunningMissions"));
return;
}
arg.SendMsg(I18nManager.Translate("Game.Command.Mission.RunningMissions"));
Dictionary<int, List<int>> missionMap = [];
foreach (var m in runningMissions)
{
if (!missionMap.TryGetValue(m.MainMissionID, out List<int>? value))
{
value = [];
missionMap[m.MainMissionID] = value;
}
value.Add(m.ID);
}
var possibleStuckIds = new List<int>();
var morePossibleStuckIds = new List<int>();
foreach (var list in missionMap)
{
arg.SendMsg($"{I18nManager.Translate("Game.Command.Mission.MainMission")} {list.Key}");
var sb = new StringBuilder();
foreach (var id in list.Value)
{
sb.Append($"{id}、");
if (id.ToString().StartsWith("10"))
{
possibleStuckIds.Add(id);
var info = mission.GetSubMissionInfo(id);
if (info != null && info.FinishType == Enums.MissionFinishTypeEnum.PropState)
{
morePossibleStuckIds.Add(id);
}
}
}
sb.Remove(sb.Length - 1, 1);
arg.SendMsg(sb.ToString());
}
if (morePossibleStuckIds.Count > 0)
{
arg.SendMsg(I18nManager.Translate("Game.Command.Mission.PossibleStuckMissions"));
var sb = new StringBuilder();
foreach (var id in morePossibleStuckIds)
{
sb.Append($"{id}、");
}
sb.Remove(sb.Length - 1, 1);
arg.SendMsg(sb.ToString());
}
else if (possibleStuckIds.Count > 0)
{
arg.SendMsg(I18nManager.Translate("Game.Command.Mission.PossibleStuckMissions"));
var sb = new StringBuilder();
foreach (var id in possibleStuckIds)
{
sb.Append($"{id}、");
}
sb.Remove(sb.Length - 1, 1);
arg.SendMsg(sb.ToString());
}
}
[CommandMethod("0 reaccept")]
public void ReAcceptMission(CommandArg arg)
{
if (arg.Target == null)
{
arg.SendMsg(I18nManager.Translate("Game.Command.Notice.PlayerNotFound"));
return;
}
if (arg.BasicArgs.Count < 1)
{
arg.SendMsg(I18nManager.Translate("Game.Command.Notice.InvalidArguments"));
return;
}
if (!int.TryParse(arg.BasicArgs[0], out var missionId))
{
arg.SendMsg(I18nManager.Translate("Game.Command.Mission.InvalidMissionId"));
return;
}
var mission = arg.Target!.Player!.MissionManager!;
mission.ReAcceptMainMission(missionId);
arg.SendMsg(I18nManager.Translate("Game.Command.Mission.MissionReAccepted", missionId.ToString()));
}
[CommandMethod("0 finishmain")]
public void FinishMainMission(CommandArg arg)
{
if (arg.Target == null)
{
arg.SendMsg(I18nManager.Translate("Game.Command.Notice.PlayerNotFound"));
return;
}
if (arg.BasicArgs.Count < 1)
{
arg.SendMsg(I18nManager.Translate("Game.Command.Notice.InvalidArguments"));
return;
}
if (!int.TryParse(arg.BasicArgs[0], out var missionId))
{
arg.SendMsg(I18nManager.Translate("Game.Command.Mission.InvalidMissionId"));
return;
}
var mission = arg.Target!.Player!.MissionManager!;
mission.FinishMainMission(missionId);
arg.SendMsg(I18nManager.Translate("Game.Command.Mission.MissionFinished", missionId.ToString()));
}
}
}