Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/JukeBox/PacketGetJukeboxDataScRsp.cs
2024-08-06 20:57:20 +08:00

27 lines
808 B
C#

using EggLink.DanhengServer.Data;
using EggLink.DanhengServer.GameServer.Game.Player;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.JukeBox;
public class PacketGetJukeboxDataScRsp : BasePacket
{
public PacketGetJukeboxDataScRsp(PlayerInstance player) : base(CmdIds.GetJukeboxDataScRsp)
{
var proto = new GetJukeboxDataScRsp
{
CurrentMusicId = (uint)player.Data.CurrentBgm
};
foreach (var music in GameData.BackGroundMusicData.Values)
proto.UnlockedMusicList.Add(new MusicData
{
Id = (uint)music.ID,
GroupId = (uint)music.GroupID,
IsPlayed = true
});
SetData(proto);
}
}