Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Mission/PacketGetMainMissionCustomValueScRsp.cs
2024-03-24 15:38:49 +08:00

25 lines
839 B
C#

using EggLink.DanhengServer.Enums;
using EggLink.DanhengServer.Game.Player;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.Server.Packet.Send.Mission
{
public class PacketGetMainMissionCustomValueScRsp : BasePacket
{
public PacketGetMainMissionCustomValueScRsp(GetMainMissionCustomValueCsReq req, PlayerInstance player) : base(CmdIds.GetMainMissionCustomValueScRsp)
{
var proto = new GetMainMissionCustomValueScRsp();
foreach (var mission in req.MainMissionIdList)
{
proto.MissionDataList.Add(new MissionData
{
Id = mission,
Status = player.MissionManager!.GetMainMissionStatus((int)mission).ToProto()
});
}
SetData(proto);
}
}
}