Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Player/HandlerSetNicknameCsReq.cs
2024-03-23 22:17:00 +08:00

22 lines
803 B
C#

using EggLink.DanhengServer.Database;
using EggLink.DanhengServer.Proto;
using EggLink.DanhengServer.Server.Packet.Send.Player;
namespace EggLink.DanhengServer.Server.Packet.Recv.Player
{
[Opcode(CmdIds.SetNicknameCsReq)]
public class HandlerSetNicknameCsReq : Handler
{
public override void OnHandle(Connection connection, byte[] header, byte[] data)
{
var player = connection.Player!;
var req = SetNicknameCsReq.Parser.ParseFrom(data);
if (req == null) return;
player.Data.Name = req.Nickname;
DatabaseHelper.Instance?.UpdateInstance(player.Data);
connection.SendPacket(CmdIds.SetNicknameScRsp);
connection.SendPacket(new PacketPlayerSyncScNotify(player.ToProto()));
}
}
}