Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Mission/HandlerFinishPerformSectionIdCsReq.cs
2024-04-03 23:16:51 +08:00

24 lines
753 B
C#

using EggLink.DanhengServer.Proto;
using EggLink.DanhengServer.Server.Packet.Send.Mission;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EggLink.DanhengServer.Server.Packet.Recv.Mission
{
[Opcode(CmdIds.FinishPerformSectionIdCsReq)]
public class HandlerFinishPerformSectionIdCsReq : Handler
{
public override void OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = FinishPerformSectionIdCsReq.Parser.ParseFrom(data);
connection.Player!.MessageManager!.FinishSection((int)req.SectionId);
connection.SendPacket(new PacketFinishPerformSectionIdScRsp(req.SectionId));
}
}
}