mirror of
https://github.com/EggLinks/DanhengServer-OpenSource.git
synced 2026-01-02 20:26:03 +08:00
31 lines
759 B
C#
31 lines
759 B
C#
using EggLink.DanhengServer.Proto;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace EggLink.DanhengServer.Game.Scene
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{
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public class SceneBuff
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{
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public int BuffID { get; private set; }
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public int BuffLevel { get; private set; }
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public SceneBuff(int buffID, int buffLevel)
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{
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BuffID = buffID;
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BuffLevel = buffLevel;
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}
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public BattleBuff ToProto(int owner, int waveFlag) => new()
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{
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Id = (uint)BuffID,
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Level = (uint)BuffLevel,
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OwnerIndex = (uint)owner,
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WaveFlag = (uint)waveFlag,
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TargetIndexList = { (uint)owner },
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};
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}
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}
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