Files
DanhengServer-OpenSource/GameServer/Game/Scene/Entity/BaseGameEntity.cs
2025-05-30 21:03:57 +08:00

25 lines
616 B
C#

using EggLink.DanhengServer.GameServer.Game.Battle;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Game.Scene.Entity;
public abstract class BaseGameEntity
{
public abstract int EntityId { get; set; }
public abstract int GroupId { get; set; }
public List<SceneBuff> BuffList { get; set; } = [];
public virtual ValueTask AddBuff(SceneBuff buff)
{
return ValueTask.CompletedTask;
}
public virtual ValueTask ApplyBuff(BattleInstance instance)
{
return ValueTask.CompletedTask;
}
public abstract SceneEntityInfo ToProto();
}