Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Player/HandlerPlayerGetTokenCsReq.cs
2025-08-23 20:32:54 +08:00

83 lines
3.1 KiB
C#

using EggLink.DanhengServer.Data;
using EggLink.DanhengServer.Database;
using EggLink.DanhengServer.Database.Account;
using EggLink.DanhengServer.Database.Player;
using EggLink.DanhengServer.GameServer.Game.Player;
using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
using EggLink.DanhengServer.Util;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player;
[Opcode(CmdIds.PlayerGetTokenCsReq)]
public class HandlerPlayerGetTokenCsReq : Handler
{
private readonly Logger _logger = new("GameServer");
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = PlayerGetTokenCsReq.Parser.ParseFrom(data);
// call dispatch /get_account_info api to get account info
int uid;
if (ConfigManager.Config.ServerOption.ServerConfig.RunDispatch ||
string.IsNullOrEmpty(ConfigManager.Config.ServerOption.ServerConfig.FromDispatchBaseUrl))
{
// dispatch running, use local db
var account = DatabaseHelper.Instance?.GetInstance<AccountData>(int.Parse(req.AccountUid));
if (account == null)
{
await connection.SendPacket(new PacketPlayerGetTokenScRsp(0, Retcode.RetNotInWhiteList));
return;
}
uid = account.Uid;
}
else
{
// dispatch not running, use dispatch api
var dispatchUrl = ConfigManager.Config.ServerOption.ServerConfig.FromDispatchBaseUrl;
var targetUrl = $"{dispatchUrl}/get_account_info?accountUid={req.AccountUid}";
var res = await HttpNetwork.SendGetRequest(targetUrl);
if (res.Item1 != 200 || res.Item2 == null)
{
await connection.SendPacket(new PacketPlayerGetTokenScRsp(0, Retcode.RetNotInWhiteList));
return;
}
uid = int.Parse(res.Item2);
}
if (!ResourceManager.IsLoaded)
// resource manager not loaded, return
return;
var prev = Listener.GetActiveConnection(uid);
if (prev != null)
{
await prev.SendPacket(new PacketPlayerKickOutScNotify());
prev.Stop();
}
connection.State = SessionStateEnum.WAITING_FOR_LOGIN;
var pd = DatabaseHelper.Instance?.GetInstance<PlayerData>(int.Parse(req.AccountUid));
connection.Player = pd == null ? new PlayerInstance(int.Parse(req.AccountUid)) : new PlayerInstance(pd);
connection.DebugFile = Path.Combine(ConfigManager.Config.Path.LogPath, "Debug/", $"{req.AccountUid}/",
$"Debug-{DateTime.Now:yyyy-MM-dd HH-mm-ss}.log");
await connection.Player.OnGetToken();
connection.Player.Connection = connection;
await connection.SendPacket(new PacketPlayerGetTokenScRsp(connection));
if (ConfigManager.Config.GameServer.UsePacketEncryption)
{
connection.XorKey = Crypto.GenerateXorKey(connection.ClientSecretKeySeed);
_logger.Info($"{connection.RemoteEndPoint} key exchange successful");
}
}
}