Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/GridFight/HandlerGridFightUseForgeCsReq.cs
2025-12-07 12:27:21 +08:00

26 lines
902 B
C#

using EggLink.DanhengServer.GameServer.Game.GridFight.Component;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.GridFight;
[Opcode(CmdIds.GridFightUseForgeCsReq)]
public class HandlerGridFightUseForgeCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = GridFightUseForgeCsReq.Parser.ParseFrom(data);
var inst = connection.Player!.GridFightManager!.GridFightInstance;
if (inst == null)
{
await connection.SendPacket(CmdIds.GridFightUseForgeScRsp);
return;
}
var component = inst.GetComponent<GridFightRoleComponent>();
await component.UseForgeItem(req.UniqueId, req.ForgeTargetIndex);
await connection.SendPacket(CmdIds.GridFightUseForgeScRsp);
}
}