Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/GridFight/HandlerGridFightUpdateEliteBranchSelectCsReq.cs
2025-11-22 20:40:26 +08:00

33 lines
1.3 KiB
C#

using EggLink.DanhengServer.GameServer.Game.GridFight.Component;
using EggLink.DanhengServer.GameServer.Game.GridFight.Sync;
using EggLink.DanhengServer.GameServer.Server.Packet.Send.GridFight;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.GridFight;
[Opcode(CmdIds.GridFightUpdateEliteBranchSelectCsReq)]
public class HandlerGridFightUpdateEliteBranchSelectCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = GridFightUpdateEliteBranchSelectCsReq.Parser.ParseFrom(data);
var inst = connection.Player!.GridFightManager!.GridFightInstance;
if (inst == null)
{
await connection.SendPacket(CmdIds.GridFightUpdateEliteBranchSelectScRsp);
return;
}
var component = inst.GetComponent<GridFightLevelComponent>();
component.CurrentSection.BranchId = req.EliteBranchId;
// sync
await connection.SendPacket(
new PacketGridFightSyncUpdateResultScNotify(new GridFightEliteBranchSyncData(GridFightSrc.KGridFightSrcNone, component.CurrentSection)));
await connection.SendPacket(CmdIds.GridFightUpdateEliteBranchSelectScRsp);
}
}