Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Scene/PacketUpdateGroupPropertyScRsp.cs
2025-08-23 20:32:54 +08:00

33 lines
967 B
C#

using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene;
public class PacketUpdateGroupPropertyScRsp : BasePacket
{
public PacketUpdateGroupPropertyScRsp(Retcode code) : base(CmdIds.UpdateGroupPropertyScRsp)
{
var proto = new UpdateGroupPropertyScRsp
{
Retcode = (uint)code
};
SetData(proto);
}
public PacketUpdateGroupPropertyScRsp(GroupPropertyRefreshData data, UpdateGroupPropertyCsReq req) : base(
CmdIds.UpdateGroupPropertyScRsp)
{
var proto = new UpdateGroupPropertyScRsp
{
DimensionId = req.DimensionId,
FloorId = req.FloorId,
GroupId = (uint)data.GroupId,
GroupNewPropertyValue = data.NewValue,
GroupOldPropertyValue = data.OldValue,
GroupPropertyName = data.PropertyName
};
SetData(proto);
}
}