Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Lobby/HandlerLobbyStartFightCsReq.cs
2025-05-03 15:45:03 +08:00

24 lines
825 B
C#

using EggLink.DanhengServer.GameServer.Server.Packet.Send.Lobby;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Lobby;
[Opcode(CmdIds.LobbyStartFightCsReq)]
public class HandlerLobbyStartFightCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var room = ServerUtils.LobbyServerManager.GetPlayerJoinedRoom(connection.Player!.Uid);
if (room == null)
{
await connection.SendPacket(new PacketLobbyStartFightScRsp(Retcode.RetLobbyRoomNotExist));
return;
}
var code = await room.LobbyStartFight();
await connection.SendPacket(new PacketLobbyStartFightScRsp(code));
await room.StartFight();
}
}