mirror of
https://github.com/EggLinks/DanhengServer-OpenSource.git
synced 2026-01-02 20:26:03 +08:00
25 lines
921 B
C#
25 lines
921 B
C#
using EggLink.DanhengServer.GameServer.Server.Packet.Send.Fight;
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using EggLink.DanhengServer.Kcp;
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using EggLink.DanhengServer.Proto;
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namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Fight;
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[Opcode(CmdIds.FightGeneralCsReq)]
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public class HandlerFightGeneralCsReq : Handler
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{
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public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
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{
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var req = FightGeneralCsReq.Parser.ParseFrom(data);
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if (connection.MarbleRoom == null || connection.MarblePlayer == null)
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{
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await connection.SendPacket(new PacketFightGeneralScRsp(Retcode.RetFightRoomNotExist));
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return;
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}
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await connection.MarbleRoom.HandleGeneralRequest(connection.MarblePlayer, req.NetworkMsgType,
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req.FightGeneralInfo?.ToByteArray() ?? []);
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await connection.SendPacket(new PacketFightGeneralScRsp(req.NetworkMsgType));
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}
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} |