Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/MarkChest/PacketUpdateMarkChestScRsp.cs
2024-12-14 20:14:07 +08:00

26 lines
796 B
C#

using EggLink.DanhengServer.GameServer.Game.Player;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.MarkChest;
public class PacketUpdateMarkChestScRsp : BasePacket
{
public PacketUpdateMarkChestScRsp(uint funcId, PlayerInstance player) : base(CmdIds.UpdateMarkChestScRsp)
{
var proto = new UpdateMarkChestScRsp
{
FuncId = funcId,
MarkChestFuncInfo =
{
player.SceneData!.MarkedChestData.Select(x => new MarkChestFuncInfo
{
FuncId = (uint)x.Key,
MarkChestInfoList = { x.Value.Select(y => y.ToProto()) }
})
}
};
SetData(proto);
}
}