Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Lineup/PacketGetAllLineupDataScRsp.cs
2024-03-10 16:55:50 +08:00

28 lines
802 B
C#

using EggLink.DanhengServer.Game.Player;
using EggLink.DanhengServer.Proto;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EggLink.DanhengServer.Server.Packet.Send.Lineup
{
public class PacketGetAllLineupDataScRsp : BasePacket
{
public PacketGetAllLineupDataScRsp(PlayerInstance player) : base(CmdIds.GetAllLineupDataScRsp)
{
var proto = new GetAllLineupDataScRsp()
{
CurIndex = (uint)(player.LineupManager.LineupData.CurLineup - 1),
};
foreach (var lineup in player.LineupManager.LineupInfo.Values)
{
proto.LineupList.Add(lineup.ToProto());
}
SetData(proto);
}
}
}