Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Scene/HandlerEnterSceneCsReq.cs
2024-03-10 16:55:50 +08:00

22 lines
634 B
C#

using EggLink.DanhengServer.Proto;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EggLink.DanhengServer.Server.Packet.Recv.Scene
{
[Opcode(CmdIds.EnterSceneCsReq)]
public class HandlerEnterSceneCsReq : Handler
{
public override void OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = EnterSceneCsReq.Parser.ParseFrom(data);
connection.Player?.EnterScene((int)req.EntryId, (int)req.TeleportId, true);
connection.SendPacket(CmdIds.EnterSceneScRsp);
}
}
}