Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/RogueCommon/HandlerRogueWorkbenchHandleFuncCsReq.cs
2025-05-30 21:03:57 +08:00

47 lines
1.7 KiB
C#

using EggLink.DanhengServer.GameServer.Game.RogueTourn.Scene;
using EggLink.DanhengServer.GameServer.Game.Scene.Entity;
using EggLink.DanhengServer.GameServer.Server.Packet.Send.RogueCommon;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.RogueCommon;
[Opcode(CmdIds.RogueWorkbenchHandleFuncCsReq)]
public class HandlerRogueWorkbenchHandleFuncCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = RogueWorkbenchHandleFuncCsReq.Parser.ParseFrom(data);
var player = connection.Player!;
BaseGameEntity? entity = null;
player.SceneInstance?.Entities.TryGetValue((int)req.PropEntityId, out entity);
if (entity is not RogueWorkbenchProp prop)
{
await connection.SendPacket(new PacketRogueWorkbenchHandleFuncScRsp(Retcode.RetSceneEntityNotExist,
req.FuncId, null));
return;
}
var func = prop.WorkbenchFuncs.Find(x => x.FuncId == req.FuncId);
if (func == null)
{
await connection.SendPacket(
new PacketRogueWorkbenchHandleFuncScRsp(Retcode.RetFail, req.FuncId, null));
return;
}
var instance = player.RogueTournManager?.RogueTournInstance;
if (instance == null)
{
await connection.SendPacket(new PacketRogueWorkbenchHandleFuncScRsp(Retcode.RetTournRogueStatusMismatch,
req.FuncId, null));
return;
}
await instance.HandleFunc(func, req.WorkbenchContent);
await connection.SendPacket(
new PacketRogueWorkbenchHandleFuncScRsp(Retcode.RetSucc, req.FuncId, func));
}
}