Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Player/HandlerPlayerLogoutCsReq.cs
2025-05-30 20:54:02 +08:00

16 lines
557 B
C#

using EggLink.DanhengServer.Kcp;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player;
[Opcode(CmdIds.PlayerLogoutCsReq)]
public class HandlerPlayerLogoutCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var room = ServerUtils.LobbyServerManager.GetPlayerJoinedRoom(connection.Player!.Uid);
if (room != null) await room.RemovePlayer(connection.Player.Uid);
await connection.SendPacket(CmdIds.PlayerLogoutScRsp);
connection.Stop();
}
}